#include "pch.h"
#include "BinaryTree.h"


BinaryTree<int>::BinaryTree()
{
}


BinaryTree<int>::~BinaryTree()
{
}
/*
	BinaryTree<int> Tree;
	srand((unsigned)time(NULL));
	for (int i = 0; i < 30; i++) {
		Tree.Insert(rand());
	}
	Tree.Inorder(Tree.GetRoot());
	TreeNode<int>  *search = Tree.BinaryTreeSearch(Tree.GetRoot(), 1);
*/